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Part
7, Making tracks Now I'm going to teach you a sneaky way of making
tank treads. This is advised for use only in Renegade as it uses a fair few
polys.
1.Create a 'tube' object. When you have this tool
selected you must first click and drag for the outside radius. Then when you
release you must then move the mouse untill the inner 'hole' is the good
size. Click again then you move the mouse for the hight. Click one final
time and there's your tube. Create a tube, reduce sides to 10 and height
segments to 1 then rotate so it's in the position as shown.
2. Convert it to editable mesh. Make sure you use
select by vertex for this. Select one side of the tube and pull it back as
shown:
3. and there you go. Instant tank tread. Now we
can add wheels a shape our tread around them. Make cylinders and rotate and
edit them so you form your desired wheelbase. The best way of making your
wheels is by making just 1 wheel, put it in position then going
Edit>Clone. At first it doesn't seem that anything happened, but move
your wheel over a bit and then you'll see what heppened.
4. You can resize the width of your tread to fit
by drag selecting all the vertices on one side in the 'Front' view. Now that
our wheels are in place we can now 'fold' our tread around them.
5. Arrange the vertecies at the front of your
tread as shown. Drag select and move in 2s (you're really moving them in 4s
if you count the ones on the other side of your tread). You should also
rotate them slightly in 2s like this using the 'Select and Rotate' tool from
the main toolbar, or else the thickness of your tread may become distorted
(or thinner and some points and ticker at others). When you're done it should look as shown. Do the same to the back,
then select your wheels and tread, clone
it and move it to the other side.
Save
and proceed
to Part 8
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