News
   Forums

   Tank Building
   Tank Boning
   Tank Skinning
   Basic Animation



























 Part 4, finishing up

Now all that's left is to animate the pod door opening, but when I rotate it, it's just spinning around it's center. The door hinge is at the bottom. The Pivot Point needs to be moved. So with the door selected, as described in my tank boning tutorial, I go to the heirachy tab, hit 'Affect Pivot Only' and moved the pivot to the foot of the door. Now the door opens as it should, and using the key info rollout again I make the door ease from and to it's start and finish keys. (note to adjust the rotation key info I had to press the Rotation button just above the Key Info rollout, as it's pivot's position hadn't changed in the animation, the key info for position was blank.)

And that's it. Animation done. The things we've covered here that you need to remember to make an animation: Frames settings, Keys - setting, moving and manipulating. That's pretty much all there is to it :)

Oh, and click here to see the animation I made in this tutorial :P

End!

 Open RenX